- Plan B: Terraform oxygen becomes available at Level 4 through Atmospheric Extractors.
- Atmospheric Extractors can produce 15 oxygen per year when assigned to oxygen production.
- City supply begins when a city reaches a population of 10 and can be delivered through Supply Centers.
- Long-term relief comes from plant life, which gradually reduces city oxygen demand.
- Best setup uses separate production, storage, and transport lines for easier scaling.
Oxygen Basics and Unlock Requirements
Oxygen is a natural resource used to support growing cities in Plan B: Terraform. The resource becomes available at Level 4, making it one of the first major logistical requirements after the opening industrial phase. It is extracted from the atmosphere rather than mined from a deposit, so your main challenges are building the correct production chain and transporting the gas to the cities that need it.
The official Oxygen resource page classifies oxygen as a natural resource and identifies its resource ID as o2. In practical terms, this means you should treat it differently from iron, sulfur, or aluminum: oxygen does not require an extractor placed on a mineral patch.
Video Highlights:
- Choosing higher ground helps protect early industrial areas from future oceans.
- Atmospheric Extractors support oxygen and carbon production.
- Separate Supply Centers make city logistics easier to monitor.
- Oxygen demand changes as plant life spreads across the planet.
| Oxygen detail | Value |
|---|---|
| Resource category | Natural Resource |
| First availability | Level 4 |
| Production building | Atmospheric Extractor |
| Output choice | Oxygen or Carbon |
| Base production | 15 units per year |
| First city demand | Population 10 |
Place early factories on higher terrain and away from thick projected river paths. Terraforming can change low areas into oceans, so elevated industrial space is easier to preserve.
Oxygen production competes with carbon production because an Atmospheric Extractor can be assigned to one output at a time. Avoid converting every extractor to oxygen immediately. Instead, keep enough carbon production for polymer-related chains while adding dedicated oxygen capacity for your cities.
Atmospheric Extractor
Produces oxygen or carbon without a mineral deposit. Each unit can provide 15 units per year when assigned to oxygen.
Supply Center
Receives oxygen and other city resources. A dedicated center makes incoming logistics easier to inspect.
Truck Route
Moves oxygen from a production depot to a city-side depot. Add trucks when supply is lower than production.
How to Build an Oxygen Production Line
The simplest oxygen chain is an Atmospheric Extractor connected to a Depot, followed by transportation to a city Supply Center. Oxygen itself does not need a Factory or Assembly Plant for production. Your industrial buildings are used to create the extractor, depots, roads, trucks, and supporting infrastructure.
Use this setup when a city first begins requesting oxygen:
Place Atmospheric Extractors
Build Atmospheric Extractors in a stable area with room for additional units. Assign them to oxygen rather than carbon when the city begins requesting the resource.
Add a Production Depot
Place a Depot near the extractors and configure it to receive oxygen. Keep this depot close enough to reduce unnecessary road length and transport distance.
Create a Road Connection
Build a road from the oxygen depot toward the target city. Leave room for additional road stops, depots, or upgraded logistics buildings.
Add a City-Side Depot
Place another depot near the city or Supply Center. This receiving point gives trucks a clear destination for their oxygen deliveries.
Assign Trucks and Check Flow
Select trucks, define the oxygen depot as the starting point, and set the city-side depot as the destination. Increase the truck count if oxygen accumulates at production but fails to reach the city.
| Building or unit | Role in the oxygen chain | Main planning concern |
|---|---|---|
| Atmospheric Extractor | Produces oxygen from the atmosphere | Balance oxygen against carbon needs |
| Depot | Stores and transfers oxygen | Use separate depots for clearer tracking |
| Road | Connects production and demand | Avoid projected water and congested layouts |
| Truck | Moves oxygen between depots | Add capacity as city demand rises |
| Supply Center | Delivers oxygen to the city | Keep city inputs organized by resource |
Combining oxygen, concrete, food, and other city inputs in one storage area can make shortages difficult to diagnose. Separate supply centers are easier to expand and troubleshoot.
The recommended ratio is not a permanent fixed formula because city demand changes with population and atmospheric conditions. Start with one Atmospheric Extractor, observe the city requirement, and then add capacity before the city reaches a shortage. A small buffer at the receiving depot is useful because truck routes may not deliver continuously.
If a route points in the wrong direction, reverse the start and end locations using the route controls. This is especially useful after redesigning roads or moving a depot. Confirm the trucks are traveling from the oxygen source toward the city rather than returning with empty or misdirected deliveries.
Supplying Cities and Scaling Logistics
Cities begin consuming oxygen at a population of 10. Early demand is modest, but it increases as the city develops. The official resource data shows oxygen being used by Supply Centers alongside concrete and reinforced concrete at different population ranges. This makes oxygen part of a broader city-support system rather than an isolated production objective.
A reliable city logistics layout uses separate resource channels:
- One supply center for oxygen.
- One supply center for concrete or reinforced concrete.
- A dedicated receiving depot for each major input.
- Roads that remain accessible as the city expands.
- Extra trucks reserved for resources with rising demand.
| City logistics stage | Recommended oxygen approach | Expansion signal |
|---|---|---|
| Population below 10 | Prepare production but prioritize core construction | Build infrastructure before demand begins |
| Population 10 and above | Deliver oxygen through a Supply Center | Watch the city input display |
| Growing city | Add extractors, depots, and trucks | Production or transport begins lagging |
| Larger settlement | Upgrade storage and transport capacity | Multiple routes become difficult to track |
| Greener planet | Review oxygen demand regularly | Plant life begins reducing city demand |
As plant life releases more oxygen into the atmosphere, city oxygen requirements can decrease. Do not dismantle the entire network immediately; keep enough reserve capacity to handle continued growth and changing city needs.
The most common scaling mistake is increasing extractor output without improving transportation. If your production depot is full while the city reports low oxygen, the problem is probably route capacity rather than production. Add trucks, improve the road connection, or replace older storage with higher-level depots when available.
Depot Mark II becomes especially useful once unlocked because it offers greater range and transport capacity than the original Depot. Depot Mark III later improves the same logistical pattern further. Upgrading storage can reduce the number of small disconnected routes and make large industrial zones easier to manage.
Production Shortage
Oxygen output is lower than city demand. Add Atmospheric Extractors or check whether existing units are assigned to carbon.
Transport Shortage
Oxygen exists at the source but does not arrive in sufficient quantity. Add trucks, roads, or storage capacity.
Demand Shift
Plant life reduces atmospheric oxygen requirements. Recheck city demand before expanding the network.
When the planet begins becoming greener, review each city rather than applying the same change everywhere. A city with strong plant coverage may need less imported oxygen, while a developing settlement elsewhere may still depend on its supply chain.
Oxygen, Plant Life, and Terraforming Progress
Oxygen is both a city input and part of the wider terraforming progression. As your population grows, you gain access to systems that spread vegetation and improve the planet’s atmosphere. Trees and other plant-life systems gradually create more breathable conditions, which can reduce the amount of oxygen that cities need from imported production.
The progression is not an instant replacement for your industrial network. Your early cities still need dependable oxygen deliveries while forests expand. Treat atmospheric improvement as a gradual reduction in logistical pressure rather than a reason to stop monitoring supply.
| Progression focus | Oxygen relationship | Recommended action |
|---|---|---|
| Atmospheric extraction | Direct oxygen production | Assign extractors according to current demand |
| City growth | Increases resource requirements | Add storage and transport before shortages |
| Tree planting | Improves atmospheric oxygen over time | Place tree systems across suitable regions |
| Larger population | Creates more complex logistics | Use upgraded depots and dedicated production zones |
| Advanced terraforming | Reduces reliance on imported oxygen | Rebalance extractors after demand falls |
Use Atmospheric Extractors to stabilize early city growth, then let plant life gradually reduce imported oxygen requirements as terraforming advances.
Tree placement also affects how much space remains for factories, roads, and logistics. Keep production areas compact and organized so vegetation can expand around them without forcing constant reconstruction. Higher ground is useful for factories, while future forests and fertile regions can be reserved for terraforming systems.
As the city grows, do not allow oxygen infrastructure to block roads or future supply routes. A dedicated industrial district with space between production sectors makes it easier to add new extractors and depots. It also leaves room for later rail infrastructure when trains become available.
Once trains are unlocked, consider moving high-volume oxygen routes away from crowded truck networks. Trains require a loop and dedicated rail infrastructure, but their greater capacity can support large cities more efficiently. Keep one clear production area for oxygen and connect it to a city-side receiving area with enough room for future expansion.
Oxygen Troubleshooting Checklist
Oxygen problems are usually caused by one of four issues: insufficient extractors, incorrect production assignments, inadequate transport, or a city-side receiving problem. Check the entire route before adding more buildings.
Oxygen Network Check:
- Confirm Atmospheric Extractors are assigned to oxygen rather than carbon
- Verify the production depot accepts oxygen and has available capacity
- Check that roads connect the source depot to the city-side depot
- Add trucks when oxygen production exceeds delivered supply
- Review city demand after plant life expands across the planet
| Problem | Likely cause | Fix |
|---|---|---|
| No oxygen output | Extractor is assigned to carbon or not connected | Check the extractor assignment and nearby depot |
| Source depot is full | Too few trucks or an incomplete route | Add trucks and verify the destination |
| City reports low oxygen | Receiving depot or Supply Center is missing | Add the city-side storage and connect supply |
| Production stops | Storage is blocked or downstream demand is absent | Increase usage, storage, or transport capacity |
| Oxygen demand falls | Plant life is improving the atmosphere | Rebalance production instead of deleting everything |
Adding more Atmospheric Extractors will not solve a broken road, missing receiving depot, or insufficient truck capacity. Inspect production, storage, transport, and city delivery in that order.
A practical maintenance routine is to inspect oxygen whenever a city reaches a new population milestone. Compare the city’s required amount with actual delivered supply, then check whether the delivery rate remains stable over time. If oxygen demand has fallen because of plant life, redirect some Atmospheric Extractors to carbon for polymer production.
Keep a small reserve of construction materials nearby so you can expand the route without interrupting the city. If roads or factories become submerged as terraforming progresses, use the map’s alerts to locate affected infrastructure and rebuild it on safer ground.
The official Plan B: Terraform Oxygen page remains the best reference for the resource’s unlock level, production building, and listed production uses. Use it alongside your in-game production panels because city demand and overall logistics depend on the current state of your colony.
FAQ: Plan B: Terraform Oxygen
Q: When does oxygen unlock in Plan B: Terraform?
Oxygen becomes available at Level 4. You produce it with an Atmospheric Extractor rather than a mineral extractor placed on a resource patch.
Q: How much oxygen does one Atmospheric Extractor produce?
One Atmospheric Extractor can produce 15 oxygen per year when assigned to oxygen production. The same building can instead be assigned to carbon.
Q: When do cities start consuming oxygen?
Cities begin consuming oxygen when their population reaches 10. Demand can change as the city grows and as plant life releases more oxygen into the atmosphere.
Q: Why is oxygen not reaching my city?
Check whether the extractor is producing oxygen, the source depot accepts oxygen, roads connect both locations, trucks are assigned correctly, and the city has a receiving depot or Supply Center.
Build oxygen as a dedicated logistics chain, monitor city demand after every major growth milestone, and gradually redirect excess extractors toward carbon as plant life improves the atmosphere.